SMALLER TGA ASSIGNMENTS

FLOATING ISLANDS


An exercise in world building and composition, as well as 3D-modeling. Was later used as inspiration for Departure (open world project).

Whitebox stage

Blockout stage

THE SNIPER


A composition and 3D-modeling assignment.

THE DOOR


An assignment where the goal was to create a door in Maya, then animate it using the Unreal level sequencer.

THE BRIDGE


A small composition exericise focusing on bridges.

THE SPACE STATION


A 3D-modeling assignment

THE BATTLE


A slightly silly video animated using Unreal's level sequencer. The purpose of this assignment was learning how to animate cutscenes.

THE FACTORY


A whitebox first person level featuring stealth and puzzle gameplay.