You're a racoon and the world is your trashy oyster. Run, Jump and Roll to collect as much delicious trash as possible.
Trash panda is a platformer inspired by Shovel Knight and Sonic. Here you must try to collect as much trash as possible while avoiding being caught by the angry pedestrians. The biggest design challenge in this project was designing the levels so that the player could keep a nice flow and a high speed through the entire level. For example, timing the jumps and enemies so that the player can land perfectly without losing speed. After gaining some skill, running through the level should feel very satisfying.
LEVEL DESIGN
Ofelia Rabow
Jonas Henrikson
Hugo Borg
PROGRAMMING
Edit Hansson
Casper Mårtensson
Johan Wikström
Erik Lindskoug
Martin Andersson
ART
Alice Söderpalm
Jacob Kroon
Ellen Johnsson
ANIMATION
Erik Billgren
Felicia Svensson