As a government pilot you have been sent to deliver a secret package to a nearby city. On your way there you are suddenly ambushed by giant insects. You must fight your way through the swarms if you want to get to the city alive.
Swarmed is a classic "shoot'em up" game, where you must avoid waves of enemies scrolling toward you. As a level designer on this project, my main tasks were designing the movement and shooting pattern of each enemy, designing the formation and speed of the enemy waves, and designing boss battles.
LEVEL DESIGN
Ofelia Rabow
William Fredsriksson
PROGRAMMING
Harald Wergeland
Lukas Lenander
Anna Göransson
Benjamin Mättö
Ricky Chau
ART
Disa Persson
Tim Persson
Mons Finn Berggren
Sam Frisk
ANIMATION
Edgar Kaulins
Veronika Mossum
Notes from the design process